Noria, the native realm of the Fairy kingdom, stands as an expansive woodland situated in the easternmost part of the MU Continent. Initially, Noria exclusively housed the Fairies, but following Kundun’s intrusion into MU, interactions between humans and the Fairy settlement escalated.
Fairy avatars embark on their adventures within Noria. While the region’s geographical positioning may appear inconspicuous, its role is pivotal as the gateway to the East Sea and the submerged city of Atlans. Additionally, Noria is home to the Chaos Goblin, the entity responsible for crafting Chaos items and Wings through the distinctive Chaos System.
Transitions to alternative locations include Lorencia (125,5) and Atlans (240,240, along with Gloves +5).
Level Limit | The land of Fairies. Dark Knights and Dark Wizards should be at least level 10 to move freely within Noria. |
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Features | The start point for Fairy characters. The Chaos Goblin is located in this place. |
Monsters | Chain Scorpion, Goblin, Stone Golem, Agon, Forest Monster, Elite Goblin, Hunter, Beetle Monster. |
